Semantic Filter
show all semantic filters
Found 3 articles
  • Virtual goods, real goals: Exploring means-end goal structures of consumers in social virtual worlds

    PDF

    2014 | Information & Management | Citations: 0

    Authors: Jung, Yoonhyuk; Pawlowski, Suzanne D.

    Abstract: The aim of this study is to understand consumer goals for virtual consumption in ... Expand

    Semantic filters: social identity user acceptance

    Topics: Second Life virtual world user behavior electronic mail social identity

    Methods: qualitative interview survey personal interview network analysis theory development

    Theories: mean end chain theory goal theory

  • Developing the Concept of Individual IT-Culture: The Spinning Top Metaphor

    2008 | Americas Conference on Information Systems | Citations: 0

    Authors: Walsh, Isabelle; Kefi, Hajer

    Abstract: Culture, a popular though complex concept, has been recognized to influence impl ... Expand

    Semantic filters: social identity user acceptance

    Topics: systems implementation technology adoption user acceptance organizational context social identity

    Methods: ethnography conceptual modelling

    Theories: technology acceptance model social identity theory

  • Let`s Work Together! We-Intention to Use Instant Messaging for E-Collaboration

    2007 | European Conference On Information Systems | Citations: 0

    Authors: Cheung, Christy M K; Shen, Aaron X L; Lee, Matthew K O; Wang, Weiping

    Abstract: Instant messaging is one of the fastest growing internet-based collaborative tec ... Expand

    Semantic filters: social identity user acceptance

    Topics: online chat social media computer supported cooperative work usage intention social influence

    Methods: survey partial least squares regression

    Theories: technology acceptance model theory of planned behavior theory of reasoned action social influence theory